Call of Oseron Combat Overview


When we first started this project we knew the game was going to have a big focus on combat to provide challenge, fun, and direction to the player. The first game we analyzed the combat for to use as a reference game was Darksiders 2, we felt this game had the combat pace and flow that we had hoped for in our game. Some other games we drew inspiration from were Skyrim, Diablo 3, and WoW. 

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Eric Ranaldi

Technical Game Designer | System Designer

© Eric Ranaldi.